Total Engagement: Using Games and Virtual Worlds to Change the Way People Work and Businesses Compete
The strong psychological power of games can have both positive and negative consequences for the workplace. That's why it's important to put them into practice correctly from the beginning--and Reeves and Read explain how by showing which good design principles are a powerful antidote to t...
Saved in:
Main Author: | Reeves, Byron |
---|---|
Other Authors: | Read, J. Leighton |
Format: | Book |
Language: | English |
Published: |
Boston, Massachesutts
Harvard Business Review Press
2009
|
Subjects: | |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Virtual Reality
by: Lavalle,Steven M.
Published: (2023) -
Unity Virtual Reality Projects
by: Linowes Jonatha
Published: (2015) -
Reality+:Virtual Worlds
by: Chalmers D J
Published: (2022) -
Virtual and Augmented Reality
by: Chopra, R -
Virtual & Augmented Reality For Dummies
by: Mealy,Paul
Published: (2018)